ObEngine
2D Game Engine with Lua Scripting made on top of SFML !
Not yet testedsource: GitHubhomepageC++MITcommit 932ad92df724
C++, MIT licensed. The project labels itself: 2d, 2d framework, 2d game engine, 2d game framework, cmake, collider, cplusplus and cpp17.
ObEngine has not been verified yet.
Measured by Argusic on a fresh machine every time. Every number links to its evidence.
At a glance
Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.
Also tested, in the same area
Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.
Run history
No recorded runs.
Topics (from GitHub)
2d2d-framework2d-game-engine2d-game-frameworkcmakecollidercpluspluscpp17cross-platformenginegame-developmentgame-enginegamedevhacktoberfestlua-scriptsfmlzlib
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Markdown for the project README. It links back here; terms on the terms page.
[](https://argusic.com/subject/obengine)Questions
- Does ObEngine run?
- ObEngine has not been fully verified yet. No recorded run has produced a verdict yet.
- How did Argusic test ObEngine?
- On a fresh, disposable machine, with every command recorded. 0 attempts are recorded, and the full method is on the methodology page.
- Where is the evidence for ObEngine?
- All 0 recorded runs are on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.