planck.js

2D JavaScript Physics Engine

Runssource: GitHubhomepageTypeScriptMITcommit 93dd64df0fd2

TypeScript, MIT licensed. The project labels itself: 2d, box2d, canvas, cross platform, game development, game engine, gamedev and html5.

planck.js runs. An Argusic agent installed it in 10 minutes and hit no errors on a clean machine with no GPU, and the whole session was recorded.

Planck.js v1.5.0 is installed with all dependencies, all 14 unit tests pass, and the physics engine produces correct simulation output when exercised from Node.js.

What the agent ended up with on a clean machine, in its own words. How this is measured

Measured by Argusic on a fresh machine every time. Every number links to its evidence. Argusic Score 100 of 100 (the mean of this project's run scores).

At a glance

verdict
Runs
Argusic Score
100 / 100
cost of the verifying run
$0.01 (measured)
recorded runs
1
last tested
stars
5,286
forks
256
open issues
32
watchers
77
size
30 MB
created
last push

Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.

What was measured

From the run that decided this verdict. Every line is a recorded value, not an estimate.

Install time
10 minutes
Cold machine to finish
4 minutes
Errors hit and fixed
0 hit, 0 fixed with no human help
How the result was proved
npm run test exited 0, 9 test files passed (14 tests); node -e 'require("./dist/planck.js")' simulated 60-step physics correctly (body landed at x=0.00 y=1.01); npx vite build rebuilt core (402KB .mjs) and testbed (554KB .mjs)
Model tokens used
46,462
Exact commit tested
93dd64df0fd2
Container image
sha256:cdd920bce783

What was not measured

The other half, so you can see exactly how far this evidence goes. A gap is printed as a gap and never filled in.

Peak GPU memory
this ran on a CPU machine, so there was no GPU to sample
Behaviour over a long run
each attempt uses the smallest documented settings and a fixed time budget, so this measures whether it runs, not how it holds up under load

The end of the recording

The last lines of the terminal session that decided this verdict, exactly as they were recorded.

computing gzip size...
dist/planck-with-testbed.mjs  553.96 kB │ gzip: 87.91 kB │ map: 1,202.84 kB
Entry module "testbed/main.ts" is using named and default exports together. Consumers of your bundl…
dist/planck-with-testbed.js  590.16 kB │ gzip: 89.76 kB │ map: 1,206.01 kB
✓ built in 13.92s
✓ 1 declaration bundles generated.
dist/planck-with-testbed.d.ts  137.96 kB │ gzip: 28.04 kB
vite-plugin-dts-bundle-generator is moving to Unplugin architecture, please migrate to unplugin-dts…
Everything is verified and working. Let me produce the final result.
tokens used
46,462
Everything is verified and working. Let me produce the final result.

Replay the whole session, every command from a clean machine to this point.

How it was tested

One agent, one container, no human help. It installs the project the way its own documentation says to, runs it, and fixes what breaks. Everything below is recorded as it happened: the terminal session, the log and the exact commit. The full method.

Strengths and limits

Measured facts, not opinions. How this is written.

What went well

  • Reached a running state on a clean machine, with the session recorded.
  • Installed in 10 minutes.
  • Nothing broke on the way: zero errors between clone and running.
  • Ran without a GPU, so it does not need one to start.
  • Licensed MIT, as reported by its host.

What did not, or is not known

  • Measured once so far. A single attempt shows it can run, not that it runs reliably.

What it is a reasonable choice for

  • Trying it on a laptop or a small server: it reached a running state without a GPU.
  • A quick evaluation: it was running 10 minutes after the clone.
  • Following its own README: the documented path worked with nothing to fix.

Also tested, in the same area

Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.

Run history

tested byattemptoutcomescorecost USDwhen
Argusic Runner1/3Runs100.000.01

Topics (from GitHub)

2dbox2dcanvascross-platformgame-developmentgame-enginegamedevhtml5javascriptphysics-engineplanckplanck-jsrigid-bodies

Embed the badge

Markdown for the project README. It links back here; terms on the terms page.

[![Tested by Argusic](https://argusic.com/badge/planck.js.svg)](https://argusic.com/subject/planck-js)

Questions

Does planck.js run?
Yes. planck.js runs. Argusic installed and launched it on a clean machine in 10 minutes, hitting 0 errors on the way, and recorded the session.
How did Argusic test planck.js?
On a fresh, disposable machine, with every command recorded and the repository pinned at commit 93dd64df0fd2. One attempt is recorded, and the full method is on the methodology page.
What did it cost to test planck.js?
The run that produced this verdict cost $0.01: real compute and model cost, not a list price per million tokens. It is recorded on that run's page.
How long does planck.js take to install?
10 minutes in the run that decided this verdict, from a clean machine to a running state. That is one measured attempt, not an average.
Does planck.js need a GPU?
Not to start. Argusic reached a running state on a machine with no GPU.
What goes wrong when installing planck.js?
Nothing did, in the recorded run: zero errors between clone and running.
Where is the evidence for planck.js?
The recorded run is on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.

Discussion