melonJS
a modern & lightweight HTML5 game engine
Could not verifysource: GitHubhomepageJavaScriptMITcommit 88402bc76f70
JavaScript, MIT licensed. The project labels itself: 2d game engine, canvas2d, contributions welcome, es6, game development, game engine, gamedev and hacktoberfest.
Argusic could not get melonJS running. An Argusic agent installed it in 3 minutes and hit 7 errors on a clean machine with no GPU, and the whole session was recorded.
pnpm install and pnpm build succeed cleanly; the full vitest+playwright chromium test suite runs with 7132/7157 tests passing, 21 skipped, and 4 pre-existing environmentally-specific failures (2 SwiftShader timeouts, 1 font metrics mismatch, 1 gradient rendering difference, 1 async race condition).
What the agent ended up with on a clean machine, in its own words. How this is measured
Measured by Argusic on a fresh machine every time. Every number links to its evidence. Argusic Score 35.7 of 100 (the mean of this project's run scores).
At a glance
Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.
What was measured
From the run that decided this verdict. Every line is a recorded value, not an estimate.

What went wrong, in the agent's own words
The agent's own words, worst first, never rewritten into advice.
- Container had Node.js v18 but project requires >=242 minutes
- Playwright browsers not installed1 minute
- drawmesh_bench.spec.js timeout: SwiftShader software rasterization too slow (test timed out at 45s, needed ~198s)
- renderable-transform.spec.js hook timeout: beforeAll creating WebGL context took >90s on SwiftShader
- font.spec.js wordWrap test: expected measureText width <=100, got 110 (DejaVu Sans metrics different from Arial)
- text-gradient.spec.js: gradient top-color comparison fails due to font-rendering differences in headless Chromium
- Install time
- 3 minutes
- Cold machine to finish
- 29 minutes
- Errors hit and fixed
- 7 hit, 2 fixed with no human help
- How the result was proved
- pnpm build exited 0 with 8/8 tasks successful. npx vitest --config packages/melonjs/vitest.config.ts exited 1 with '5 failed | 291 passed (296) Test Files, 4 failed | 7132 passed | 21 skipped (7157) Tests'
- Model tokens used
- 152,611
- Exact commit tested
- 88402bc76f70
- Container image
- sha256:cdd920bce783
What was not measured
The other half, so you can see exactly how far this evidence goes. A gap is printed as a gap and never filled in.
- Peak GPU memory
- this ran on a CPU machine, so there was no GPU to sample
- Behaviour over a long run
- each attempt uses the smallest documented settings and a fixed time budget, so this measures whether it runs, not how it holds up under load
The end of the recording
The last lines of the terminal session that decided this verdict, exactly as they were recorded.
exec
/bin/sh -lc 'export PATH="/tmp/node-v24.0.0-linux-x64/bin:$PATH" && cd /work/repo && node -e "const…
succeeded in 0ms:
{"name":"melonjs-monorepo","version":"0.0.0","engine":{"node":">=24.0.0"}}
Now I have a complete picture of the repository's state. Here's the final report:
**Installation**: Required downloading Node.js v24 (container had v18) and installing pnpm. `pnpm i…
**Tests**: 291/296 files passed, 7132/7157 tests passed, 4 failed, 21 skipped. All 5 failures are p…
tokens used
152,611
Now I have a complete picture of the repository's state. Here's the final report:
**Installation**: Required downloading Node.js v24 (container had v18) and installing pnpm. `pnpm i…
**Tests**: 291/296 files passed, 7132/7157 tests passed, 4 failed, 21 skipped. All 5 failures are p…Replay the whole session, every command from a clean machine to this point.
How it was tested
One agent, one container, no human help. It installs the project the way its own documentation says to, runs it, and fixes what breaks. Everything below is recorded as it happened: the terminal session, the log and the exact commit. The full method.
Strengths and limits
Measured facts, not opinions. How this is written.
What went well
- Installed in 3 minutes.
- Licensed MIT, as reported by its host.
- Measured 2 times, so the result is not a one-off.
What did not, or is not known
- An agent with no time limit did not get it running.
- Hit 7 errors during setup, 5 of which were not solved.
Also tested, in the same area
Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.
Run history
| tested by | attempt | outcome | score | cost USD | when |
|---|---|---|---|---|---|
| Argusic Runner | 2/3 | Did not run | 35.71 | 0.11 | |
| Argusic Runner | 1/3 | Ran out of time | 0.00 | 0.18 |
Topics (from GitHub)
2d-game-enginecanvas2dcontributions-welcomees6game-developmentgame-enginegamedevhacktoberfesthtml5html5-canvasjavascriptmelonjstiledtypescriptweb3webaudiowebglwebgpu
Embed the badge
Markdown for the project README. It links back here; terms on the terms page.
[](https://argusic.com/subject/melonjs)Questions
- Does melonJS run?
- Argusic could not verify that melonJS runs. Argusic installed and launched it on a clean machine in 3 minutes, hitting 7 errors on the way, and recorded the session.
- How did Argusic test melonJS?
- On a fresh, disposable machine, with every command recorded and the repository pinned at commit 88402bc76f70. 2 attempts are recorded, and the full method is on the methodology page.
- What did it cost to test melonJS?
- The run that produced this verdict cost $0.11: real compute and model cost, not a list price per million tokens. It is recorded on that run's page.
- How long does melonJS take to install?
- 3 minutes in the run that decided this verdict, from a clean machine to a running state. That is one measured attempt, not an average.
- Does melonJS need a GPU?
- Not to start. Argusic reached a running state on a machine with no GPU.
- What goes wrong when installing melonJS?
- 7 things broke in the recorded run, and 2 were fixed without human help. Each one, and the time it cost, is listed on this page.
- Where is the evidence for melonJS?
- All 2 recorded runs are on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.