usagi
A simple 2D game engine for rapid prototyping with Lua, featuring live reload and cross-platform export; this repo is a mirror and development happens at: https://codeberg.org/brettchalupa/usagi
Not yet testedsource: GitHubhomepageRustUnlicensecommit a0a91abe5659
Rust, Unlicense licensed. The project labels itself: game development, game engine, game engine 2d, love2d, lua, pico 8, rust game dev and usagi engine.
usagi has not been verified yet.
Measured by Argusic on a fresh machine every time. Every number links to its evidence.
At a glance
Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.
Also tested, in the same area
Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.
Run history
No recorded runs.
Topics (from GitHub)
game-developmentgame-enginegame-engine-2dlove2dluapico-8rust-game-devusagi-engine
Embed the badge
Markdown for the project README. It links back here; terms on the terms page.
[](https://argusic.com/subject/usagi)Questions
- Does usagi run?
- usagi has not been fully verified yet. No recorded run has produced a verdict yet.
- How did Argusic test usagi?
- On a fresh, disposable machine, with every command recorded. 0 attempts are recorded, and the full method is on the methodology page.
- Where is the evidence for usagi?
- All 0 recorded runs are on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.