GameDesignOS
Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory, Human Gates and rollback.
Not yet testedsource: GitHubPythonMITcommit ada4bf9e60c2
Python, MIT licensed. The project labels itself: agent skills, ai agents, decision support, game analysis, game design, game design tools, game development and game research.
GameDesignOS has not been verified yet.
Measured by Argusic on a fresh machine every time. Every number links to its evidence.
At a glance
Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.
Also tested, in the same area
Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.
Run history
No recorded runs.
Topics (from GitHub)
agent-skillsai-agentsdecision-supportgame-analysisgame-designgame-design-toolsgame-developmentgame-researchhuman-in-the-loopindie-gamelocal-firstpythonworkflow-automation
Embed the badge
Markdown for the project README. It links back here; terms on the terms page.
[](https://argusic.com/subject/gamedesignos)Questions
- Does GameDesignOS run?
- GameDesignOS has not been fully verified yet. No recorded run has produced a verdict yet.
- How did Argusic test GameDesignOS?
- On a fresh, disposable machine, with every command recorded. 0 attempts are recorded, and the full method is on the methodology page.
- Where is the evidence for GameDesignOS?
- All 0 recorded runs are on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.