doriax

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

Not yet testedsource: GitHubhomepageC++MITcommit 575ef40d0be0

C++, MIT licensed. The project labels itself: cross platform, data oriented design, directx, ecs, entity component system, game dev, game development and game engine.

doriax has not been verified yet.

Measured by Argusic on a fresh machine every time. Every number links to its evidence.

At a glance

verdict
Not yet tested
Argusic Score
not scored yet
recorded runs
0
last tested
-
stars
861
forks
101
open issues
33
watchers
26
size
214 MB
created
last push

Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.

Also tested, in the same area

Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.

Run history

No recorded runs.

Topics (from GitHub)

cross-platformdata-oriented-designdirectxecsentity-component-systemgame-devgame-developmentgame-enginegamedevmetalapiopenglopengl-es

Embed the badge

Markdown for the project README. It links back here; terms on the terms page.

[![Tested by Argusic](https://argusic.com/badge/doriax.svg)](https://argusic.com/subject/doriax)

Questions

Does doriax run?
doriax has not been fully verified yet. No recorded run has produced a verdict yet.
How did Argusic test doriax?
On a fresh, disposable machine, with every command recorded. 0 attempts are recorded, and the full method is on the methodology page.
Where is the evidence for doriax?
All 0 recorded runs are on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.

Discussion