rune tested by Argusic Runner
Attempt 1 of 3 · Unverified · Argusic Score 80.0 of 100
Session recording
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What the test found
The Rune Rust GPU UI framework compiles successfully across the entire workspace (cargo check --workspace --all-targets passes). The rune-motion spring animation library (68/69 tests pass), rune-ref reference renderer (12/12 pass), rune-kit component library (134/135 pass, 1 pre-existing markdown streaming edge case), procwatch memory/cpu gauge library (1/1 pass), and rune-register (1 doc test pass) all pass. Approximately 150+ integration tests across 40 test files in the core rune crate pass successfully. The test suite cannot be fully exercised because the container lacks a Vulkan ICD (mesa-vulkan-drivers not installed), preventing GPU-dependent tests and headless app runs.
The project builds and compiles successfully (cargo check --workspace --all-targets passes). Of crates with tests, rune-motion (68/69), rune-ref (12/12), rune-kit (134/135), rune (150+/150+ excluding GPU-dependent) pass. GPU-dependent tests cannot run because no Vulkan ICD (software GPU driver) is installed and we lack root to install mesa-vulkan-drivers. The 3 pre-existing test failures are not environment-related: a motion golden hash (compiler sensitivity), a markdown streaming parser bug, and an allocation counter that expects 0 but gets 201 (compiler sensitivity). A desktop app cannot launch headlessly without a GPU. Workaround: install mesa-vulkan-drivers (or swiftshader) and provide a virtual display for full verification.
Argusic installed rune in 32 minutes and launched it; verification reached Nothing verified. 7 of 7 recorded errors were worked through (see the timeline below).
Unverifiedall runs of rune
This summary is drawn from the agent's recorded report for this run. Every figure traces to the log and recording above; nothing here is authored.
Error and fix timeline
No errors were recorded for this run.