godot-mcp tested by Argusic Runner
Attempt 1 of 3 · Runs · Argusic Score 100.0 of 100
all runs of godot-mcpaigodotmcp
Session recording
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What the test found
Install builds cleanly. MCP server starts and responds to all 13 tools. Real Godot v4.3-stable binary was downloaded and used for verification — 10 tools work end-to-end, 2 (load_sprite) fail due to headless rendering limitation, and 2 (get_uid, update_project_uids) correctly report needing Godot 4.4+.
Downloaded Godot 4.3-stable for end-to-end testing (no Godot preinstalled). All MCP protocol tools verified with real binary except load_sprite (needs GPU context — intrinsic headless limitation).
Argusic installed godot-mcp in 0.5 minutes and launched it; verification reached Verified running for real. 2 of 2 recorded errors were worked through (see the timeline below).
This summary is drawn from the agent's recorded report for this run. Every figure traces to the log and recording above; nothing here is authored.
Error and fix timeline
No errors were recorded for this run.