thing-editor tested by Argusic Runner
Attempt 2 of 3 · Runs · Argusic Score 100.0 of 100
all runs of thing-editor2d-gameeditorgamegame-enginegamedevgames
Session recording
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What the test found
With npm i done and vite running, the Electron editor opens on the Xvfb display, loads the editor UI, and its headless mode builds the example project (release and debug bundles with decodable media and resolvable assets) then exits printing 'build finished'.
npm i succeeded; repo's headless mode (DISPLAY=:99 IS_CI_RUN=true npx electron ./thing-editor/electron-main --no-sandbox --build-and-exit=example-project) opened the editor on Xvfb, built release+debug bundles, exited 'build finished' on 3 clean runs; the built game's release index.html was then loaded in Electron and executed (canvas rendered, engine loadPrefab ran); all 17 manifest assets exist; built .aac/.ogg decode cleanly with ffmpeg -v error
Argusic installed thing-editor in 30 minutes and launched it; verification reached Verified running for real. 3 of 3 recorded errors were worked through (see the timeline below).
This summary is drawn from the agent's recorded report for this run. Every figure traces to the log and recording above; nothing here is authored.
Error and fix timeline
No errors were recorded for this run.