universal-modder

Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.

Not yet testedsource: GitHubPythonMITcommit 671544554523

Python, MIT licensed. The project labels itself: age of empires, claude code, claude code plugin, fal, game assets, game modding, mcp and modding.

universal-modder has not been verified yet.

Measured by Argusic on a fresh machine every time. Every number links to its evidence.

At a glance

verdict
Not yet tested
Argusic Score
not scored yet
recorded runs
0
last tested
-
stars
8,845
forks
970
open issues
31
watchers
49
size
39 MB
created
last push

Subject data from GitHub, linked at the top of this page, refreshed . Test data by Argusic (CC BY 4.0); every number links to a run page with the full log, the recording, and their sha256 hashes.

Also tested, in the same area

Every one of these was installed and run by Argusic on a clean machine. Nothing appears here that was not tested.

Run history

No recorded runs.

Topics (from GitHub)

age-of-empiresclaude-codeclaude-code-pluginfalgame-assetsgame-moddingmcpmoddingreverse-engineeringtmodloader

Embed the badge

Markdown for the project README. It links back here; terms on the terms page.

[![Tested by Argusic](https://argusic.com/badge/universal-modder.svg)](https://argusic.com/subject/universal-modder)

Questions

Does universal-modder run?
universal-modder has not been fully verified yet. No recorded run has produced a verdict yet.
How did Argusic test universal-modder?
On a fresh, disposable machine, with every command recorded. 0 attempts are recorded, and the full method is on the methodology page.
Where is the evidence for universal-modder?
All 0 recorded runs are on this page, each linking to its full log and terminal recording, stored with a sha256 fingerprint so it cannot be quietly altered.

Discussion